Graphic Designer (Starlink)
- Level
- Junior
- Work type
- Hybrid · Bastrop
Not stated in the posting: salary, visa.
Open. First seen 29 May 2026.
About the role
SpaceX's standard text
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
GRAPHIC DESIGNER (STARLINK)
As a Graphic Designer on the Starlink design team, you’ll own the complete customer packaging experience, crafting everything from the box and external-facing visuals to the unboxing journey and clear installation instructions. You’ll play a key role in building on Starlink’s brand story externally, creating compelling visuals that support retail, marketing, and direct customer touchpoints while delivering an on-brand experiences.
This role demands a sharp eye for detail, flawless execution, and the creativity to transform complex technology into intuitive, visually engaging communications that resonate with users worldwide.
RESPONSIBILITIES:
- Sketch, storyboard, and ideate impactful concepts for physical packaging, print collateral, and user-facing graphics
- Translate cutting-edge technology into simple, intuitive instructions and clear visual communications
- Design and implement regulatory, legal, compliance graphics to meet product requirements with precision
- Support A/B testing for the unboxing experience and installation guides, rapidly iterating based on feedback
- Strengthen and elevate Starlink’s customer-facing brand identity through compelling visuals, storytelling, and cohesive design execution
- Deliver flawless production-ready assets for high-volume printing, working efficiently with vendors to ensure quality and on-time delivery
- Outstanding verbal and visual communication skills, able to clearly articulate and present complex design concepts to engineers, and leadership
- Proven ability to thrive in a fast-paced, highly integrated team environment with daily cross-functional collaboration
BASIC QUALIFICATIONS:
- Bachelor’s degree in graphic design, marketing, communications, art, web design, or advertising
- 1+ years of professional design experience in illustration, graphic design, or print production
PREFERRED SKILLS AND EXPERIENCE:
- 2+ years of professional graphic design experience, ideally within a creative agency or consumer tech environment focused on digital products and packaging
- Mastery of industry-standard 2D tools including Adobe Creative Suite (Photoshop, Illustrator, InDesign) and Figma
- Experience with 3D visualization tools such as Blender, KeyShot, or equivalent
- Strong expertise in layout, color theory, typography, and visual systems to art-direct and produce compelling digital and physical assets
- Proven experience preparing production-ready files, understanding printer specifications, and successfully managing external print vendors
- Skilled at creating clean 2D assets, iconography, motion graphics, animation, and dynamic interactions that enhance user experience
- Advanced capabilities in image optimization, retouching, manipulation, and precise color correction
- Deep knowledge of digital production standards to deliver pixel-perfect, on-brand assets for both web/apps and high-volume physical print
- Exceptional visual and conceptual skills with the ability to solve complex problems and develop fresh, innovative design solutions
ADDITIONAL REQUIREMENTS:
- Strong visual portfolio is mandatory for consideration
- This is not a remote or hybrid position and will require relocation if not already local to the Austin, TX area
- Position occasionally requires the ability to work extended hours, weekends and offsite when needed
ITAR REQUIREMENTS:
- To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
SpaceX's standard text
SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.
What this role asks for
Standard for design roles
Figma
Common in design postings at any company.
79% of this description is written for the role. The rest is SpaceX's standard text, folded away below.
Read against SpaceX's other open postings on this site.
The team: Starlink Product Engineering HIRES STEADILY
This role is one of 42 open in Starlink Product Engineering. 2 were posted in the last 30 days and the oldest in March: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Python (28 of 42), C++ (26 of 42), C (21 of 42), PCB Design (14 of 42), FPGA (13 of 42), Linux (13 of 42), Embedded Systems (12 of 42)
OTHER ROLES ON THIS TEAM
- PCB Designer (Starmind) posted Oct 14
- Power Electronics Engineer, Consumer Hardware & Gateways (Starlink) posted Oct 5
- Embedded Software Engineer (Starlink) posted Aug 31
- Sr. Wi-Fi Software Engineer (Starlink) posted Aug 25
- Sr. Wi-Fi Software Engineer (Starlink) posted Aug 25
- Wi-Fi Software Engineer (Starlink) posted Aug 19
- Wi-Fi Software Engineer (Starlink) posted Aug 19
- Sr. Embedded Software Engineer (Starlink) posted Aug 19
- Lead Hardware Development Engineer (Starlink) posted Aug 17
- Principal Hardware Engineer, Gateways & Customer Hardware (Starlink) posted Aug 13
- Principal Electrical Design Engineer, Gateways & Customer Hardware (Starlink) posted Aug 13
- Sr. Antenna Engineer (Starlink) posted Aug 13
- Sr. Hardware Development Engineer, Gateways & Customer Hardware (Starlink) posted Aug 13
- Sr. Electrical Design Engineer, Gateways & Customer Hardware (Starlink) posted Aug 13
- Hardware Engineer, Gateways & Customer Hardware (Starlink) posted Aug 12
- Electrical Design Engineer, Gateways & Customer Hardware (Starlink) posted Aug 12
- Sr. Electrical Test Development Engineer, Customer Hardware (Starlink) posted Aug 12
- Electrical Test Development Engineer, Customer Hardware (Starlink) posted Aug 12
- Software Development Test Engineer (Starlink) posted Aug 5
- Sr. PCB Designer (Starlink) posted Aug 3
- Sr. RF Software Engineer (Starlink) posted Jul 10
- Sr. RF Engineer (Starlink) posted Jul 10
- RF Software Engineer (Starlink) posted Jul 10
- RF Engineer (Starlink) posted Jul 10
- Antenna Engineer (Starlink) posted Jul 9
- PCB Designer (Starlink) posted Jun 10
- Sr. Embedded Software Engineer, OS/Platform (Starlink) posted Jun 8
- Factory Software Engineer (Starlink) posted Jun 8
- Product Development Engineer (Starlink) posted Jun 1
- Industrial Designer (Starlink) posted May 29
- CMF Designer - Color, Material, and Finish (Starlink) posted May 29
- Principal Wi-Fi Software Engineer (Starlink) posted May 26
- Manager, Gateway Electronics Engineering (Starlink) posted May 25
- Mechanical Design Engineer, Consumer Hardware (Starlink) posted May 11
- Sr. Mechanical Design Engineer, Consumer Hardware (Starlink) posted May 11
- Thermal Engineer (Starlink) posted Apr 30
- Embedded Software Engineer, OS/Platform (Starlink) posted Apr 21
- Sr. Product Compliance Engineer (Starlink) posted Mar 29
- Product Compliance Engineer (Starlink) posted Mar 29
- Sr. RF & Wireless Compliance Engineer (Starlink) posted Mar 29
- RF & Wireless Compliance Engineer (Starlink) posted Mar 29
From the team and dates on SpaceX's own job board.
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