Staff Software Engineer, iOS
- Salary
- $180K - $250K
- Level
- Staff
- Work type
- On-site · New York
Not stated in the posting: visa.
Open. First seen 2 October 2026.
What this role asks for
Particular to this role
WebSockets
Rare in Sandbar's other 10 open postings.
Standard for mobile roles
Swift · iOS
Common in mobile postings at any company.
In most of Sandbar's ads
Embedded Systems
Named in most of its open postings, whatever the role.
62% of this description is written for the role. The rest is Sandbar's standard text, folded away below.
Read against Sandbar's other open postings on this site.
The team: Software HIRES STEADILY
This role is one of 5 open in Software. 1 was posted in the last 30 days and the oldest in February: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Embedded Systems (5 of 5), iOS (3 of 5), Python (3 of 5), Bluetooth (2 of 5), Machine Learning (2 of 5), Swift (2 of 5)
OTHER ROLES ON THIS TEAM
- Senior/Staff Security Engineer posted Oct 17
- Head of Engineering posted Feb 27
- Software Engineer, Web & Desktop posted Feb 27
- Senior Software Engineer, Infrastructure posted Feb 8
From the team and dates on Sandbar's own job board.
About the role
Sandbar's standard text
About Sandbar
Sandbar is an interface company in New York City. We aim to augment individuals so we can each think, act, and move more freely. Our team has built SW, ML, and HW products across Meta, CTRL-labs, Google, Apple, Fitbit, Peloton, and Equinox.
Our first product, Stream, is a self extension—a private voice ring and conversational interface. Stream has been featured in WSJ, Bloomberg, & Wired, and begins shipping in Summer '26.
Join us in creating technology that extends human thinking.
About
We’re looking for a staff iOS product engineer to help build Stream, a new conversational interface. The Stream iOS app touches every aspect of our user experience; including device-cloud connectivity, on-device processing, UIUX, and more. You’ll work closely with design, firmware, and backend engineers to create a technically rigorous experience that ultimately feels simple.
Responsibilities
- Own iOS product delivery—including architecture (Swift), metrics-driven optimization, testing, and releases
- Work closely with backend services (Websocket) and device integrations (BLE) for low-latency, always-available human-computer interactions
- Work with product, design, and GTM to ship releases, gather insights, iterate, and improve our experiences for end-users
Qualifications
- 8+ years building and shipping interactive mobile (iOS) applications
- Strong proficiency in Swift and complex interactive app development.
- Deep experience in OS-level integrations such as media control or on-device ML
- Experience in Python-based servers and the iOS Bluetooth stack are a plus
- Strong interdisciplinary communication
- Strong ownership, comfort with ambiguity, and technical output
- Passion for end-user delight and human-computer interfaces
Sandbar's standard text
FTE Benefits
- Health, vision, and dental benefits
- Company-sponsored 401(k)
- Unlimited PTO and sick time
- Early stage equity
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