Controls Engineer - Actuation
- Level
- Mid
Not stated in the posting: salary, work type, visa.
Open. First seen 2 October 2026.
About the role
Apptronik's standard text
Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of Applied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
Apptronik is building robots for the real world — to improve human quality of life and help solve the ever-increasing labor shortage. As a Controls Engineer – Actuation on our Controls team, you will own both the actuator models that make our simulation trustworthy and the actuator-level control that runs on real hardware — closing the loop from bench characterization and system identification, through simulator integration, to controller design, tuning, and deployment. You will pair deep motor electromechanics and system-identification skill with strong C++/Python engineering, working hand in hand with our Controls, Firmware, and Simulation teams so that both model fidelity and control performance are driven by how they are actually used on the robot.
ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES
- Develop and maintain high-fidelity actuator models in simulation, capturing the physical behaviors (friction, compliance, thermal, torque and current limits) that meaningfully affect real-world performance.
- Design, tune, and deploy actuator-level control — closed-loop torque and current control and the low-level control that turns commands into reliable joint behavior on hardware.
- Design and run hardware test campaigns to characterize actuator behavior and extract the parameters that keep both the models and the controllers accurate.
- Apply system identification to extract trustworthy physical models from experimental data, and use those models to inform controller design and gain selection.
- Quantitatively validate sim-to-real fidelity — for both the models and the controllers — using appropriate comparison metrics, and understand the limitations of each.
- Build and maintain robust Python/C++ tooling for experiment automation, model extraction, controller tuning, and simulator integration.
- Partner with the Controls team throughout — aligning on the fidelity and control performance actually needed, how model and controller choices ripple into training and policy performance, and where the actuator layer is the root cause of a sim-to-real gap.
- Support hardware bring-up and deployment, translating validated models and controllers into real robot configuration.
SKILLS AND REQUIREMENTS
- Strong C++, including comfort extending a simulator or physics-engine codebase — not just consuming one through a Python interface.
- Deep grounding in motor electromechanics and classical control — closed-loop torque/current control, controller design and tuning, and frequency-domain analysis (e.g. Bode plots, stability margins).
- Hands-on actuator or servo control on real hardware: designing, tuning, and validating low-level controllers, informed by system identification.
- Hands-on system identification and modeling: structured experiment design and model fitting from real data that feeds both simulation and control.
- Proficiency in Python (test automation, data analysis, tooling) and a track record shipping maintainable code under Git in a fast-moving R&D environment.
- Comfortable working cross-functionally with controls engineers — focused on how your models and controllers get used, not just whether they fit the data.
- Preferred: experience with dynamometers, motor test stands, and lab instrumentation; motor thermal modeling and gearbox efficiency / backlash characterization; real-time actuator communication protocols and embedded / firmware control; a modern robotics simulator (MuJoCo, Isaac Sim/Lab, Brax) and sim-to-real validation workflows; and Docker with GPU/cloud experiment infrastructure.
EDUCATION and/or EXPERIENCE
- BS in Robotics, ME, EE, CS, or a related field + 4 years of relevant experience; MS in a related field + 2 years of relevant experience; or a PhD in a related field.
- Prior humanoid or legged-robot experience is strongly preferred.
PHYSICAL REQUIREMENTS:
- Prolonged periods of sitting at a desk and working on a computer
- Must be able to lift 15 pounds at times
- Vision to read printed materials and a computer screen
- Hearing and speech to communicate
Apptronik's standard text
*This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
What this role asks for
Particular to this role
Docker · Git · Test Automation
Rare in Apptronik's other 68 open postings.
Standard for software engineering roles
Python
Common in software engineering postings at any company.
77% of this description is written for the role. The rest is Apptronik's standard text, folded away below.
Compared with Apptronik's other open jobs.
The team: Advanced Technologies
This role is one of 7 open in Advanced Technologies.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C++ (7 of 7), Python (7 of 7), Computer Vision (2 of 7), PyTorch (2 of 7)
OTHER ROLES ON THIS TEAM
- Senior Reinforcement Learning Engineer posted Aug 12
- Lead Software Engineer - Dexterous Manipulation posted Aug 12
- Staff Software Engineer - Humanoid Controls posted Aug 12
- Staff Software Engineer - Humanoid Controls posted Aug 5
- Lead Software Engineer - Dexterous Manipulation posted Mar 19
- Senior Reinforcement Learning Engineer posted Feb 26
From the team and dates on Apptronik's own job board.
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