Technical Game Designer
- Level
- Mid
- Work type
- On-site · Shanghai
Not stated in the posting: salary, visa.
Open. First seen 2 October 2026.
About the role
Technical Game Designer
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination!
What you'll do here:
- Crafting technical systems that enable gameplay (either alone or with a small team)
- Create fluid user interactions with rich feedback and polished game feel
- Enjoys enabling team members by improving the creative pipeline
- Is comfortable with cross-disciplinary work and collaboration
Must haves:
- Proficient in C++ (preferred), C, C# for quickly prototyping 3D gameplay
- Visual scripting
- Multiplayer game development
- Online operation of a live game
- Maya or 3D game engines
- Portfolio of your work
- Ok to take a test as part of our process
Nice to haves:
- Seek adventure and uncertainty in exploring experimental and risky game concepts
- Believe in the practice of rapid prototyping and relentless iteration
- Have a desire to create meaningful, enriching experiences that touch and inspire players
thatgamecompany's standard text
We look forward to meeting you!
What this role asks for
In most of thatgamecompany's ads
C++
Named in most of its open postings, whatever the role.
98% of this description is written for the role. The rest is thatgamecompany's standard text, folded away below.
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The team: Design
This role is one of 4 open in Design.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C (3 of 4), C# (3 of 4), C++ (3 of 4)
OTHER ROLES ON THIS TEAM
- Technical Game Designer posted Jul 7
- UI Technical Designer posted Nov 18
- General - Design posted Mar 9
From the team and dates on thatgamecompany's own job board.
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