Simulation Engineer – Cognitive Twin (human)
- Level
- Mid
- Work type
- On-site · Metzingen
Not stated in the posting: salary, visa.
Open. First seen 2 October 2026.
About the role
At NEURA Robotics we build cognitive robots and Neuraverse, the connected ecosystem where robots, their skills, and the developers who build them come together. The Cognitive Twin is the unified environment where we design robotic applications, visualize their data in real time, and simulate and run them across virtual and real robots — so an application can be built and validated in simulation long before it runs on real hardware.
The robotics of the future isn't proven on hardware first — it's built and validated in simulation. On the Cognitive Twin team you make the twin's simulation capabilities real and usable: you bring up robots, sensors, and physics scenes on the platform and enable teams to simulate, benchmark, and validate against the real world.
Your mission & challenges
Simulation enablement: You stand up and operate the twin's simulation capabilities on top of the platform's physics engine — configuring rigid-body dynamics, contacts, and articulations, and bringing up robot, sensor, and environment models so scenes run reliably and repeatably.
Scene & content bring-up: You build and parameterize physics scenes and headless setups, wire in sensors and robots, and make simulation features accessible from the browser and the API.
Benchmarking & evaluation: You build standardized headless benchmark scenes and test cases, run them in the loop, and evaluate control, planning, and learning approaches against clearly defined fidelity and performance metrics — step rate, parallel instance count, latency, memory.
Sim-to-real checks: You help compare twin behavior against real-robot logs, surface obvious sim-to-real gaps (e.g. dynamics, sensor noise, contact behavior), and support calibration of simulation parameters as the fidelity bar takes shape.
Interoperability: You build and maintain ingest and export pipelines for common 3D and robot-description formats and own their round-trip fidelity, so scenes move cleanly in and out of the twin.
Platform integration: You own the simulation-backend side of the scene definition format — how a composed scene maps to the engine's runtime representation and how state is emitted over the binary real-time stream — together with Integration, Frontend, and AI/ML.
Reproducibility & quality: You keep scenarios, configurations, and results cleanly versioned and documented, set modeling conventions and acceptance criteria, and produce structured benchmark reports.
What we can look forward to
- A university degree (Bachelor's or Master's) in Robotics, Mechanical / Electrical Engineering, Computer Science, Mechatronics, or a related field — or equivalent hands-on experience.
- Several years of relevant experience in robotics simulation, benchmarking, or model-based evaluation, in research or industry.
- Hands-on expertise with a modern real-time 3D / game-engine-based simulation environment and a production physics engine (e.g. PhysX) — configuring rigid-body dynamics, articulations, and contacts — and confident robot / environment modeling with standard robot-description and scene-interchange formats.
- A working understanding of multi-body dynamics, kinematics, and contact physics — enough to configure, operate, and validate models with confidence.
- Strong modern C++ (C++17) and CMake, with Python for tooling; comfortable in large, multi-language codebases.
- Experience defining objective metrics and statistically evaluating simulation results, plus structured experiment management and automation of simulation tests (batch runs, sweeps, CI-like workflows).
- Experience with — or strong interest in — sim-to-real transfer, and a good understanding of real robot hardware and its limitations.
- Familiarity with AI coding tools (e.g. Claude Code, Cursor, Copilot) and agentic orchestration for development.
- A plus: MuJoCo, NVIDIA Isaac Sim, or PyBullet; GPU-accelerated / distributed simulation; actuator and sensor modeling (IMUs, LiDAR, cameras, force-torque); scene-interchange format tooling.
- A product-development mindset — you care about delivering real value to users and adapt readily as product requirements evolve.
- A structured working style, team spirit, and precise technical communication. Perfect command of English; German is a plus.
What this role asks for
Particular to this role
CMake
Rare in Neura Robotics's other 130 open postings.
Standard for software engineering roles
Python
Common in software engineering postings at any company.
Read against Neura Robotics's other open postings on this site.
The team: Core Robot Software
This role is one of 18 open in Core Robot Software.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C++ (17 of 18), ROS (11 of 18), Python (10 of 18), Linux (6 of 18), Embedded Systems (5 of 18), gRPC (5 of 18), CI/CD (4 of 18)
OTHER ROLES ON THIS TEAM
- Software Engineer - DDS expert (human) posted Sep 9
- Integration & Distributed Systems Engineer – Cognitive Twin (human) posted Aug 10
- Software Engineer – Interface Architecture & Platform Integration (human) posted Jul 20
- Software Engineer – Navigation Engineer (human) posted Jul 20
- Robot Platform Engineer - Humanoid (human) posted Jul 14
- Locomotion & Whole-Body Control Engineer - Humanoid (human) posted Jul 10
- Fleet Orchestration Engineer - Neuraverse (human) posted Jun 10
- Robot Client SDK Engineer (human) posted Jun 1
- Robotics Middleware Engineer (human) posted Jun 1
- Robot Platform Engineer (human) posted Jun 1
- Robotics Software Engineer (human) posted May 22
- Locomotion & Whole-Body Control Engineer (human) posted May 11
- RT Communication Bus Engineer (human) posted Apr 28
- RT & Kernel Engineer (human) posted Apr 28
- Firmware Engineer — Dexterous Hand Systems (human) posted Apr 24
- Tech Lead — Robot Systems & Integration (human) posted Apr 24
- Robotics Control Engineer (human) posted Apr 13
From the team and dates on Neura Robotics's own job board.
Similar jobs
- Software Engineer — Software Platform & Middleware (Early Career) at Apex.AI
Shares 3 skills: CMake, C++, Python · same country - Senior Software Engineer (m/f/d) at Agile Robots SE
Shares 3 skills: CMake, C++, Python · same country - Space Simulation Engineer at Astrome Technologies
Shares 3 skills: CMake, C++, Python · same seniority - SDET - SW Engineering Development & Testing at Two95 International Inc.
Shares 3 skills: CMake, C++, Python · same seniority - C++ Developer for Infrastructure and Network Development Team (hybrid) at IONOS EN
Shares 3 skills: CMake, C++, Python · same seniority - Compute Infrastructure Engineer – NeuraGym (human) at Neura Robotics
Also at this company
Is this your posting and you want it taken down? Email info@careerholo.com.