Software Engineer II, Android
- Level
- Mid
- Work type
- Hybrid · Mexico City
Not stated in the posting: salary, visa.
Open. First seen 2 October 2026.
About the role
About Crunchyroll
Founded by fans, Crunchyroll delivers the art and culture of anime to a passionate community. We super-serve over 100 million anime and manga fans across 200+ countries and territories, and help them connect with the stories and characters they crave. Whether that experience is online or in-person, streaming video, theatrical, games, merchandise, events and more, it’s powered by the anime content we all love.
Crunchyroll, LLC's standard text
Join our team, and help us shape the future of anime!
Crunchyroll, LLC is an independently operated joint venture between US-based Sony Pictures Entertainment, and Japan's Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group Corporation.
About the role
As a Software Engineer II on the Android Team, you will contribute to the development and optimization of Crunchyroll's Android platform across mobile, Android TV, Fire TV, and automotive apps. You will take ownership of key features and improvements, ensuring high-quality code, performance, and user experience. You'll collaborate with Engineering, Product, Design, and Program Management to deliver scalable and reliable solutions that delight millions of anime fans.
You'll be a part of an international team of 100+ client engineers, where your contributions help maintain Crunchyroll's position as the premier anime streaming service.
- Contribute to the design and implementation of Android features that enhance our streaming apps across supported platforms.
- Collaborate on solutions that improve code maintainability, user experience, and overall app performance.
- Identify technical debt, performance bottlenecks, or reliability issues, and work with engineering leadership and your team to address them.
- Maintain high standards for code quality and engineering best practices across the Android stack.
- Participate in design discussions and code reviews, contributing to a strong team culture of technical excellence.
- Support operational excellence through sustainable on-call practices and a focus on reducing long-term toil.
- Stay current with industry trends, tools, and best practices in Android development to ensure our apps remain competitive and modern.
This is a hybrid role (3 days per week in the office) that reports to an engineering manager in the Fan Experience Engineering Organization. We are considering applicants for the Mexico City location.
Core Areas of Responsibility
- Implement Android features that directly impact the Crunchyroll user experience across multiple platforms.
- Collaborate cross-functionally in technical solutions to align with product goals and customer needs.
- Be responsible for feature development as an owner, with a focus on quality, performance, and scalability.
- Contribute to team operations, including code reviews, on-call support, and technical planning.
- Continuously seek opportunities to improve engineering practices, reduce tech debt, and enhance development efficiency.
About You
We get excited about candidates like you because…
- You have 2+ years of experience developing Android applications using Kotlin.
- You have hands-on experience building production apps with Jetpack libraries such as Compose.
- You have a working knowledge of testing frameworks like Espresso and understand the value of unit, integration, and E2E testing.
- You are familiar with Android architecture patterns and have applied them to create maintainable and scalable codebases.
- You have contributed to consumer-facing mobile applications at scale, ideally with multimedia or streaming experiences.
- You have experience debugging complex issues and navigating large, modular codebases using established engineering best practices.
- You possess a strong grasp of Git workflows and are comfortable working in modern CI/CD practices.
- You are familiar with Agile methodologies and working within a cross-functional team setup.
- You have participated in an on-call rotation and understand what it means to build resilient systems that reduce operational burden over time.
- You are test-driven and have experience using agentic tools to enhance development efficiency.
About the Organization
The Fan Experience Engineering Organization is a global team of engineers passionate about delivering high-quality experiences across all of Crunchyroll’s supported platforms, including Apple, Android, Roku, and more. Our Android Team plays a key role in reaching fans wherever they watch, ensuring a consistent, performant, and engaging experience. We work closely with cross-functional partners to develop scalable features that serve millions of anime fans worldwide.
The work we do is front and center to Crunchyroll’s success and directly contributes to the growth of our platform and our audience.
#LifeAtCrunchyroll #LI-Hybrid
Crunchyroll, LLC's standard text
About our Values
We want to be everything for someone rather than something for everyone and we do this by living and modeling our values in all that we do. We value
Courage. We believe that when we overcome fear, we enable our best selves.
Curiosity. We are curious, which is the gateway to empathy, inclusion, and understanding.
- Kaizen. We have a growth mindset committed to constant forward progress.
Service. We serve our community with humility, enabling joy and belonging for others.
Our commitment to diversity and inclusion
Our mission of helping people belong reflects our commitment to diversity & inclusion. It's just the way we do business.
We are an equal opportunity employer and value diversity at Crunchyroll. Pursuant to applicable law, we do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
Crunchyroll, LLC is an independently operated joint venture between US-based Sony Pictures Entertainment, and Japan's Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group Corporation.
Questions about Crunchyroll’s hiring process? Please check out our Hiring FAQs: https://help.crunchyroll.com/hc/en-us/articles/360040471712-Crunchyroll-Hiring-FAQs
Please refer to our Candidate Privacy Policy for more information about how we process your personal information, and your data protection rights: https://tbcdn.talentbrew.com/company/22978/v1_0/docs/spe-jobs-privacy-policy-update-for-crpa-dec-21-22.pdf
Please beware of recent scams to online job seekers. Those applying to our job openings will only be contacted directly from @crunchyroll.com email account.
What this role asks for
Particular to this role
Agile · Git
Rare in Crunchyroll, LLC's other 40 open postings.
Standard for mobile roles
Android · Kotlin
Common in mobile postings at any company.
70% of this description is written for the role. The rest is Crunchyroll, LLC's standard text, folded away below.
Read against Crunchyroll, LLC's other open postings on this site.
The team: Engineering: Fan Experiences HIRES STEADILY
This role is one of 8 open in Engineering: Fan Experiences. 3 were posted in the last 30 days and the oldest in October: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Android (4 of 8), Kotlin (3 of 8), Agile (2 of 8), CI/CD (2 of 8), Git (2 of 8), iOS (2 of 8), REST (2 of 8)
OTHER ROLES ON THIS TEAM
- Software Engineer III, Apple posted Oct 12
- Software Engineer II, Android posted Sep 29
- Senior Software Engineer, EDGE Discovery posted Sep 22
- Staff Software Engineer, Partner Engineering posted Sep 17
- Senior Software Engineer - Android, Partner Engineering posted Jun 30
- Senior Software Engineer, Apple posted May 12
- Senior Engineer, Insights & Reliability Engineering posted Dec 8
From the team and dates on Crunchyroll, LLC's own job board.
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