Sperasoft
Level Designer
Belgrade
- Level
- Mid
Not stated in the posting: salary, work type, visa.
Open. First seen 3 October 2026.
About the role
Responsibilities:
- Own the part of level plays in the overall game experience based on the creative director’s vision
- Work with other disciplines and precisely, level artists to ensure that the playability of the level and the graphic elements support each other
- Contribute and create level layouts
- Build, script, and tune levels to final quality
- Place and trigger entities (such as movers, objects, obstacles etc) to create fun and deep gameplay
- Oversee and maintain the design of levels by providing constant support and feedback to reach quality, core mechanics and vision
- Monitor and put your hands on accessibility, playability, and level of difficulty
- Develop topological and event continuity for levels
- Contribute to prototyping, scenario creation, event scripting, game balancing, pacing, and gameplay tuning
- Help the game to get better in quality through constant playtesting, feedback aggregation and separation of actionable items from non- actionable ones
- Work with other designers to develop and maintain a beat chart for game experience
Requirements
- Experience in Level Design; mastery of 3D level design tools
- Solid knowledge of game editors such as Unreal 4/5
- Strong creative skills
- A fine attention to quality and detail, both creatively and technically
- Understanding of gameplay densities and spaces and work with LA to unify all elements together
- Excellent organization and communication skills
- Demonstrated ability to work self-directed when necessary
- Excellent knowledge of video game industry
- Ability to put oneself in player’s shoes
Sperasoft's standard text
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
What this role asks for
83% of this description is written for the role. The rest is Sperasoft's standard text, folded away below.
Read against Sperasoft's other open postings on this site.
The team: Production
This role is one of 5 open in Production. 2 were posted in the last 30 days.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (1 of 5)
OTHER ROLES ON THIS TEAM
- Game Designer (FPS) posted Oct 1
- Game Designer (FPS) posted Oct 1
- Level Designer posted Sep 16
- Level Designer posted Sep 16
From the team and dates on Sperasoft's own job board.
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