Computer Vision Engineer, 3D
- Salary
- CA$200K - CA$230K
- Level
- Senior
- Work type
- On-site · Toronto GTA
Not stated in the posting: visa.
Open. First seen 3 October 2026.
About the role
Mecka's standard text
About Mecka AI
Mecka AI is building the data infrastructure layer for robotics and embodied AI.
We design and operate global systems for data capture, data labeling, and hardware-enabled workflows used by leading AI labs and robotics companies to train and validate humanoid and embodied AI systems.
We work closely with frontier robotics teams to bridge real-world data, simulation, learning-based systems, and deployed hardware.
The role
We're looking for a strong, coding-heavy computer vision engineer to own the classical side of our stack. Our models produce raw per-frame predictions; you own the traditional computer vision, temporal filtering, and inverse kinematics — backed by excellent software engineering — that turn those into clean, rigid, smooth, correctly-calibrated spatial data we can deliver.
You'll partner closely with our research teams — you need to understand the models, but you won't be training them.
Your immediate focus is our 3D hands pipeline, where this work is needed most today. From there you'll be our classical-CV specialist across the organization, brought in wherever geometry, filtering, or pipeline problems come up.
What You'll Do
- Own the classical 3D geometry that places reconstructions correctly in space: multi-view geometry, triangulation, PnP, camera calibration, undistortion, and reprojection.
- Design and tune temporal filters (low-pass, Kalman-family, interpolation) that remove jitter without losing real motion.
- Run inverse kinematics and enforce physical constraints such as bone-length rigidity so reconstructed skeletons stay valid. Build the checks that keep bad frames out of delivery.
- Turn model output into clean delivered data, including per-frame results, reports, and the QA metrics that gate delivery, and keep the pipeline running at scale.
- Build visualizers and dashboards to inspect trajectories, overlays, and failure cases.
- Be the go-to engineer for classical computer-vision problems across the pipeline as they come up.
- go-to for classical computer-vision problems elsewhere in the pipeline as they come up.
What You Bring
Must-have:
- 5+ years of professional experience in software engineering and computer vision.
- Strong software engineering. This is a coding-heavy role: clean, efficient, production Python (C++ is a plus).
- Solid multi-view geometry: triangulation, PnP, camera calibration, reprojection, and coordinate transforms.
- Temporal filtering and signal processing: low-pass and Kalman-family filters, interpolation, and a feel for the trade-off between smoothness and fidelity.
- Inverse kinematics and rigid-body or bone-length constraints on articulated structures.
- Enough ML to work with deep models such as pose and mesh regressors, including their outputs and failure modes, without training them yourself.
- A data-quality mindset: comfortable with noisy real-world data and building QA that catches problems before customers do.
Nice-to-have:
- Human pose or mesh reconstruction (hand or body), including keypoint and mesh pipelines.
- Depth in Bayesian filtering or state estimation; experience with optimization frameworks such as Ceres or GTSAM.
- Building CV tooling such as trajectory visualizers and overlay or QA dashboards.
- Stereo, multi-view, or ego-exo capture experience.
- Light temporal ML, such as small networks for smoothing or gap-filling.
Mecka's standard text
A Note on Applying
Studies show women and candidates from underrepresented groups often only apply when they meet 100% of the listed qualifications, while others apply after meeting 60%. If you don't check every box above but believe you can do the job, we encourage you to apply — we're looking for capability and trajectory, not a perfect checklist match.
Inclusive Hiring at Mecka
We are committed to creating an inclusive and supportive candidate experience. Should you require any accommodation whatsoever during the interview process, please inform us without any hesitation. Mecka is dedicated to ensuring equal treatment and opportunity in all phases of recruitment, selection, and employment, in compliance with employment law.
We do not discriminate based on gender, race, religion, national origin, ethnicity, disability, gender identity/expression, sexual orientation, veteran or military status, or any other protected category. Mecka is proud to be an equal opportunity employer, fostering a culture of inclusivity and maintaining a work environment that is free from discrimination, harassment, and retaliation.
Use of Artificial Intelligence in Recruitment
Mecka uses artificial intelligence (AI) responsibly to support administrative and efficiency-focused aspects of our recruitment process. This includes activities such as drafting job descriptions, generating interview questions, note-taking and recordings, and supporting sourcing and scheduling workflows. All candidate evaluations, interviews, and hiring decisions are made by members of the Mecka team.
While AI tools may assist with screening and assessment, they do not replace human judgment in selection decisions. Our use of AI is intended to streamline routine tasks, improve consistency, and enhance the overall candidate experience. We are committed to upholding principles of fairness, transparency, and accountability in all hiring activities.
Mecka regularly reviews its recruitment practices to mitigate bias and to ensure alignment with applicable laws and evolving best practices.
What this role asks for
Standard for data science / ML roles
Python
Common in data science / ML postings at any company.
53% of this description is written for the role. The rest is Mecka's standard text, folded away below.
Read against Mecka's other open postings on this site.
The team: Machine Learning & Research
This role is one of 3 open in Machine Learning & Research. 3 were posted in the last 30 days.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Computer Vision (3 of 3), C++ (2 of 3), Python (2 of 3), PyTorch (2 of 3)
OTHER ROLES ON THIS TEAM
- Research Scientist – Computer Vision (Body Pose Detection)v1 posted Oct 14
- Online Calibration & SLAM Engineer posted Oct 1
From the team and dates on Mecka's own job board.
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