Simulation Engineer - Manipulation
- Level
- Mid
- Work type
- On-site · London
Not stated in the posting: salary, visa.
Open. First seen 3 October 2026.
About the role
Humanoid's standard text
Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 - our rapidly developed humanoid platform being deployed in real industrial environments - and we’re growing the team to take it even further.
About The Role
We're hiring a Senior Simulation Engineer to join our VLA team based in London.
In this role, you will build and maintain simulation environments for dexterous manipulation tasks across industrial, service, and home domains. This is primarily a simulation and reinforcement learning-focused role, so we are looking for experience creating realistic physics-based environments and training RL policies, while experience in robotics isn't strictly required. However, if you don't have such experience, be prepared that you'd need to familiarize yourself with a new domain quickly.
What You’ll Do
- Design and implement gym environments for manipulation tasks spanning industrial, service, and home settings, defining appropriate observation spaces, action spaces, and reward functions.
- Analyze and address reward hacking - identify cases where learned policies exploit reward misspecification and iterate on reward design to produce robust behaviors.
- Analyze and reduce the sim-to-real gap by tuning physics parameters, improving asset fidelity, and validating simulation behavior against real-world data.
- Work with third-party vendors to procure, validate, and integrate high-quality 3D assets (objects, fixtures, environments) suitable for physics-based simulation.
- Ensure correct physics setup - contact dynamics, friction, mass properties, joint limits - so that trained policies transfer reliably to hardware.
- Identify and reduce simulation bottlenecks to maximize training throughput and environment step rates.
- Improve our simulation-based evaluation and reinforcement learning infrastructure to support rapid iteration and scaling.
What We're Looking For
- 3+ years building simulation environments or game-engine-based interactive systems (industry or research) with shipped products, published results, or equivalent artifacts to show for it.
- Deep hands-on experience with at least one physics simulator (Isaac Sim/IsaacLab, MuJoCo, PyBullet, Drake) or equivalent game engine experience (Unreal, Unity) with a focus on physically accurate interactions.
- Strong practical experience running large-scale parallel simulation on GPU clusters and good familiarity with modern GPU-accelerated simulation infrastructure.
- Strong Python; you can profile bottlenecks, debug physics issues, and write maintainable research code.
- Familiarity with modern software engineering practices.
- You document experiments clearly and communicate trade-offs crisply.
Nice to have:
- Robotics or manipulation-specific experience (grasping, contact-rich tasks, deformable objects).
- Experience designing reward functions and training RL policies in simulated environments; solid understanding of common failure modes (reward hacking, distribution shift, sim-to-real gap).
- Experience with NVIDIA Isaac Sim & IsaacLab specifically.
- Experience with domain randomization, system identification, or other sim-to-real transfer techniques.
- Publications at top-tier robotics or RL conferences or equivalent open-source contributions.
- Familiarity with robocasa, robosuite or similar open-source manipulation simulation frameworks.
What We Offer
- Competitive equity: stock options with meaningful upside as we scale.
- 30+ paid days off, including 23 days of annual leave, all UK bank holidays, and additional company closure days (including Christmas–New Year shutdown).
- Private healthcare, including virtual and in-person care.
- Pension scheme with 8% total contribution (5% employee, 3% employer) on full earnings.
- Free daily breakfast, catered lunch, and snacks in-office.
- Work at the frontier - collaborate daily with world-class engineers, researchers, and product experts building the next generation of AI and humanoid robotics.
- Real ownership - direct access to founding leadership, meaningful input on product direction, and the ability to drive key initiatives from day one.
What this role asks for
Standard for software engineering roles
Python
Common in software engineering postings at any company.
89% of this description is written for the role. The rest is Humanoid's standard text, folded away below.
Read against Humanoid's other open postings on this site.
The team: VLA Core Technology HIRES STEADILY
This role is one of 5 open in VLA Core Technology. 1 was posted in the last 30 days and the oldest in April: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Python (5 of 5), PyTorch (4 of 5), Deep Learning (3 of 5), LLM (3 of 5), MLOps (2 of 5)
OTHER ROLES ON THIS TEAM
- Autonomy Engineer - VLA Pre-training posted Oct 14
- Deep Learning Engineer - World Models posted Jul 16
- Reinforcement Learning Engineer - Manipulation posted Jul 16
- VLA Pre-training Engineer - Deep Learning posted Jul 16
From the team and dates on Humanoid's own job board.
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