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Spellbrush

Front-End Engineer (Anime)

San Francisco
Level
Mid

Not stated in the posting: salary, work type, visa.

Open. First seen 14 March 2026.

About the role

The Frontend Role:

We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.

You may be a good fit if:

You love anime and the anime aesthetic

As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.

You enjoy working on complex SPAs.

Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!

And you also have some design sense.

Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.

You're comfortable working on small, fast-paced teams

We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.

What this role asks for

Particular to this role

WebGL

Rare in Spellbrush's other 9 open postings.

Standard for frontend roles

React · TypeScript

Common in frontend postings at any company.

Read against Spellbrush's other open postings on this site.

The team: Games Team

This role is one of 3 open in Games Team.

WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS

C# (2 of 3), Unity (2 of 3)

OTHER ROLES ON THIS TEAM

From the team and dates on Spellbrush's own job board.

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