Senior Engineer, iOS - Instant Rips
- Level
- Senior
Not stated in the posting: salary, work type, visa.
Open. First seen 7 October 2026.
About the role
Fanatics Collectibles's standard text
About Us
Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform.
Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally.
About the Team
Fanatics Collectibles is the home of sports cards, trading cards, and collectibles for over 100 million fans worldwide. As part of the global Fanatics platform, we're rebuilding how collectors discover, buy, sell, and experience their hobby — live, in real time, at scale.
Our flagship mobile product, Fanatics Live, is where that experience comes to life: live card breaks, real-time auctions, high-traffic chat, marketplace transactions, and deep collection management tools. The stakes are high and the traffic is real — we build for peak-load moments where latency is visible and reliability is nonnegotiable.
Role Summary
You'll join the Instant Rips iOS team — the group responsible for the live-break commerce experience on Fanatics Live. We build the surfaces millions of collectors use in real time: bidding in live auctions, joining breaks, navigating a high-velocity chat stream, and transacting in the marketplace.
The iOS stack is modern by design. We're SwiftUI-first, run The Composable Architecture TCA) across the app, use Swift Concurrency throughout, talk to our backend via Apollo GraphQL, and maintain a clean modular SPM codebase generated with Tuist. There's no legacy UIKit app hiding under the surface — you'll be working in a codebase you can be proud of.
AI tooling is part of how we work. We expect engineers to use it on the job, give it good context, and verify the output — not just accept it.
What you'll do
- Design and ship production iOS features across the live-break experience: auctions, stream viewing, chat, marketplace, and collector tools
- Own features end-to-end — API contracts, TCA reducers, SwiftUI views, testing, and release
- Write genuine test coverage: unit tests with mock dependencies, TCA
- TestStore assertions, async test patterns — not coverage theater
- Review pull requests with judgment: surface real defects, prioritize what matters, coach on what to let go
- Contribute to architectural decisions: modularization strategy, effect management, failure handling
- Mentor engineers earlier in their career and raise the quality bar across the team
What we're looking for
- 5+ years building consumer-facing iOS applications at scale
- Hands-on with AI-assisted development tooling LLM optimization loops, Xcode CLI integration)
- Swift Concurrency — async/await, structured concurrency, Sendable, Swift Macros
- SwiftUI — stateless/stateful view patterns, NavigationStack, performanceaware composition
- The Composable Architecture TCA — Reducer/Store/Action/State, effect management, parent-child delegation, testing with TestStore
- Apollo GraphQL (iOS) — schema-driven development, Swift codegen, subscriptions
- SPM multi-package architecture — modular feature separation, local packages, clean dependency graphs
- Tuist or XcodeGen — project generation tooling; no committed .xcodeproj CI/CD — Bitrise, Fastlane, or equivalent automated build/test pipelines Static analysis — SwiftLint, Periphery or equivalent code quality gates
- Structured commit/PR discipline tied to a project tracker Linear, Jira, or equivalent)
Bonus points
- Experience with livestreaming, real-time auctions, or high-throughput WebSocket/subscription workloads
- Exposure to marketplace or e-commerce iOS applications
- Passion for sports cards, collectibles, or live commerce
The above list of job duties is not exclusive or exhaustive and the post holder will be required to undertake such tasks as may reasonably be expected within the scope and grading of the post.
Subject to applicable laws, Fanatics Collectibles may choose to run a background check.
Fanatics Collectibles's standard text
Ensure your Fanatics job offer is legitimate and don’t fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers
By submitting your application, you agree to our terms of service and acknowledge you have read our Candidate Privacy Policy.
Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it here.
What this role asks for
Standard for mobile roles
Swift · iOS
Common in mobile postings at any company.
64% of this description is written for the role. The rest is Fanatics Collectibles's standard text, folded away below.
Read against Fanatics Collectibles's other open postings on this site.
The team: DTC Tech Data & Analytics HIRES STEADILY
This role is one of 28 open in DTC Tech Data & Analytics. 16 were posted in the last 30 days and the oldest in April: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
CI/CD (10 of 28), Kotlin (9 of 28), Android (8 of 28), Python (8 of 28), AWS (7 of 28), iOS (7 of 28), Golang (6 of 28)
OTHER ROLES ON THIS TEAM
- Staff Software Engineer, Operations posted Oct 9
- Senior Engineer, Android - Instant Rips posted Oct 7
- Product Designer, Collector Engagement posted Oct 7
- Senior Product Manager, Trust and Safety posted Oct 5
- Engineering Manager, Mobile Platform posted Oct 1
- Director, Product Strategy and Operations posted Oct 1
- Senior Product Manager, Loyalty, Retention and Growth posted Sep 28
- Data Engineer II posted Sep 28
- Product Designer posted Sep 25
- Visual Production Designer posted Sep 25
- Senior Full-Stack Engineer posted Sep 25
- Staff Software Engineer posted Sep 23
- Engineering Lead, Creator and Seller Operations (Fanatics Live) posted Sep 21
- Senior Engineer, Android posted Sep 19
- Software Engineer, Android posted Sep 19
- Senior Engineer, DevOps posted Sep 16
- Senior Engineer, Android (Unified Experience) posted Sep 9
- Senior Full Stack Engineer, Unified Experience posted Sep 8
- Senior Engineer, Android (Instant Rips) posted Sep 2
- Engineering Manager - D2C Trust & Safety posted Aug 31
- Senior Data Analyst, Operations posted Aug 28
- Senior Software Engineer, Operations posted Aug 20
- Software Engineer, Operations posted Aug 20
- Senior SDET — Mobile Automation Engineer posted May 28
- Full Stack Engineer, Growth posted May 28
- Senior MarTech Integration Engineer posted Apr 17
- Lead Product & Brand Designer, Topps.com posted Apr 7
From the team and dates on Fanatics Collectibles's own job board.
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