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11bitstudios

Lead Designer (Unannounced Project)

Warszawa, Mazowieckie, Poland
Level
Lead
Work type
Hybrid · Warsaw

Not stated in the posting: salary, visa.

Open. First seen 3 April 2026.

About the role

What will you be doing on a day-to-day basis?

  • Collaborate with Directors to define gameplay pillars that best realize the game vision,
  • Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,
  • Lead a team of designers, providing mentoring and feedback,
  • Collaborate with other teams to develop key foundational systems,
  • Providing feedback to the overall gameplay, combat, systems, story and level design.

What will help you succeed in this role?

  • Experience as Lead Designer or Design Director,
  • 8+ years of experience in game design (gameplay and/or systems).
  • Experience with combat design,
  • Experience and very good skills in managing a design team,
  • Ability to work in hybrid model in our office in Warsaw,
  • Experience with working on indie/AA and understand their limitations, capabilities and advantages,
  • Knowledge of both Polish and English at B2 level or above,
  • Ability to write good project documentation,
  • Ability to define technical requirements,
  • Ability to work within time and project constraints,
  • Very good communication skills,
  • Passion about games - you’re still playing in your free time and keep up to date with our industry.

Nice to have

  • Experience with Unreal Engine.

What we offer?

  • Health and Wellness
  • psychological support/care
  • private medical package
  • free weekly yoga in the office
  • Multisport
  • Development
  • team training budget
  • in-office library
  • English/Polish classes
  • Our office
  • near Metro Stadion Narodowy and Dworzec Wschodni stations
  • dog-friendly
  • in-house gym
  • no dress code
  • car and bike parking
  • chill zone
  • video, board and arcade games
  • Working conditions
  • flexible working hours
  • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
  • 20 or 26 days of fully-paid holiday leave
  • international working environment
  • Fair compensation
  • attractive bonus system – annual bonus, motivation programme
  • transparent salary brackets
  • Events and more
  • attendance in game dev events
  • relocation budget for candidates from abroad
  • referral program
  • annual company events
  • merch/swag
  • preferential loans

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