Lead Gameplay Programmer
- Level
- Lead
Not stated in the posting: salary, work type, visa.
Open. First seen 22 October 2026.
About the role
Epic Games's standard text
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PROGRAMMING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.
What You'll Do
We are seeking an experienced Lead Gameplay Programmer to direct gameplay teams within Rocket League. They will be responsible for leading the gameplay programming team and collaborating and iterating with gameplay programmers, game designers, producers, and artists. They will play a critical role in feature development for Rocket League.
In this role, you will
- Manage a team of seasoned gameplay programmers and be the primary hub of communication and information for other disciplines
- Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team
- Deliver core gameplay features efficiently and on time, and speak up when the team is overor under-scoped
- Lead the vision for different gameplay systems and features and write code and do system design as needed
- Propose and review technical design, systems, and technical approaches to ensure that they satisfy requirements and promote a healthy codebase
- Work closely with art and design leads to ensure gameplay mechanics meet functional requirements and uphold our high standards
- Work closely with other programming disciplines to integrate systems in support of the player experience
What we're looking for
- Experience developing gameplay physics systems (simulation, collision, character/vehicle physics, etc.)
- Experience with network replication systems (client-server prediction, state synchronization, lag compensation)
- Proven track record delivering live-service games or AAA MMO titles built on Unreal Engine
- Proven leadership experience managing high-performing programming teams on shipped AAA titles
- Strong C++ skills and the ability to code and design gameplay mechanics and tools
- Strong analytical and creative problem-solving skills, as well as the ability to collaborate and communicate to work cross-functionally and give/receive constructive feedback
- Experience using AI coding assistants (e.g., Claude Code) to improve development efficiency and streamline programming workflows
EPIC JOB + EPIC BENEFITS = EPIC LIFE
We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.
Epic Games's standard text
As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
What this role asks for
In most of Epic Games's ads
Unreal Engine
Named in most of its open postings, whatever the role.
80% of this description is written for the role. The rest is Epic Games's standard text, folded away below.
Compared with Epic Games's other open jobs.
The team: Engineering Specialist HIRES STEADILY
This role is one of 49 open in Engineering Specialist. 20 were posted in the last 30 days and the oldest in October: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (49 of 49), C++ (33 of 49), Python (14 of 49), Machine Learning (11 of 49), PyTorch (10 of 49), Agile (8 of 49), Deep Learning (8 of 49)
OTHER ROLES ON THIS TEAM
- Senior Machine Learning Engineer, Discovery Recommendations posted Oct 21
- Senior Machine Learning Engineer, Discovery Recommendations posted Oct 21
- Senior Machine Learning Programmer posted Oct 12
- Senior Machine Learning Programmer posted Oct 9
- Technical Product Management Intern posted Sep 30
- Senior Language Programmer posted Sep 28
- Senior Language Programmer posted Sep 28
- Senior Language Programmer posted Sep 28
- Senior Language Programmer posted Sep 28
- Principal Research Programmer, Unreal Assistant posted Sep 28
- Principal Research Programmer, Unreal Assistant posted Sep 25
- Principal Research Engineer, Unreal Assistant posted Sep 25
- Principal Research Engineer, Unreal Assistant posted Sep 25
- Senior Rendering Programmer posted Sep 25
- Senior Rendering Programmer posted Sep 25
- Senior Rendering Programmer posted Sep 25
- Senior Graphics Engineer posted Sep 25
- Senior Graphics Engineer posted Sep 25
- Lead Gameplay Programmer posted Sep 24
- Lead Gameplay Programmer posted Sep 23
- Senior Mobile Programmer posted Sep 15
- Senior Mobile Programmer posted Sep 15
- Senior Mobile Programmer posted Sep 15
- Senior Mobile Programmer posted Sep 15
- UI Programmer Intern posted Sep 10
- Senior Gameplay Programmer posted Sep 8
- Senior Gameplay Programmer posted Sep 4
- Senior Gameplay Programmer posted Sep 4
- Frontend Programmer Intern posted Aug 31
- Web Engineer Intern posted Aug 28
- Web Engineer Intern posted Aug 28
- Gameplay Programmer Intern posted Aug 26
- Machine Learning Programmer, Memory posted Aug 12
- Machine Learning Engineer, Memory posted Aug 12
- Machine Learning Programmer, Memory posted Aug 11
- Machine Learning Engineer, Memory posted Aug 11
- Machine Learning Engineer, Memory posted Aug 11
- Machine Learning Intern posted Aug 7
- Machine Learning Intern posted Aug 7
- Machine Learning Intern posted Aug 7
- Senior Full Stack Engineer posted Aug 1
- Senior Machine Learning Engineer posted Jul 16
- Lead UI Programmer posted Jun 11
- Lead UI Programmer posted Jun 11
- Lead UI Engineer posted Jun 11
- Lead Gameplay Programmer posted Jun 10
- UI Programmer posted Jun 8
- Senior UI Programmer posted Oct 13
From the team and dates on Epic Games's own job board.
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