Android Engineer, Terminal OS Platform
- Level
- Mid
Not stated in the posting: salary, work type, visa.
Open. First seen 7 March 2026.
About the role
Who we are
Stripe's standard text
About Stripe
Stripe is a financial infrastructure platform for businesses. Millions of companies—from the world's largest enterprises to the most ambitious startups—use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career.
About the team
Stripe Terminal helps our users extend their online presence to the physical world. The Terminal team's mission is to make it as easy for businesses to accept in-person payments as the Stripe API has done for online payments. Stripe was founded to make it easier for developers to accept payments. We've solved a small part of that problem, but our ambition is to go much further.
Android engineers on the Terminal team will build and enhance the Device Platform including the applications and services that run on the physical Terminal devices. This also includes building the frameworks for other engineers, both internal and external to Stripe, to develop on our custom platform with ease.
What you'll do
Responsibilities
- Design, build, and maintain Android apps and SDKs in Kotlin
- Develop Android payment applications for a variety of devices and form factors
- Work with engineers, product managers, designers, and stakeholders across the company to bring new features and products to Stripe's mobile users
- Collaborate with Android developers who work on the Stripe mobile apps and Stripe Terminal to set best practices for Android development across the company
- Work with user research and product design to understand users and address their needs
Stripe's standard text
Who you are
We're looking for someone who meets the minimum requirements to be considered for the role. If you meet these requirements, you are encouraged to apply. The preferred qualifications are a bonus, not a requirement.
Minimum requirements
- Have a strong technical background, with 2–6 years of experience in Android development.
- Listen well and internalize the best ideas from all over the organization.
- Prefer simple solutions and designs over complex ones, and have a good intuition for what is lasting and scalable.
- Thrive in a collaborative environment involving different stakeholders and subject matter experts.
- Put yourself in the shoes of your users and be a steward of crafting great developer and consumer experiences.
Preferred qualifications
- Custom hardware experience on the Android platform
- Payments expertise or knowledge
- Backend infrastructure or services experience
- Based in the PST time zone
What this role asks for
Standard for mobile roles
Android · Kotlin
Common in mobile postings at any company.
73% of this description is written for the role. The rest is Stripe's standard text, folded away below.
Read against Stripe's other open postings on this site.
The team: Terminal - Eng HIRES STEADILY
This role is one of 6 open in Terminal - Eng. 2 were posted in the last 30 days and the oldest in January: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Android (4 of 6), Embedded Systems (3 of 6), Golang (3 of 6), Kotlin (3 of 6), C (2 of 6), C++ (2 of 6), Java (2 of 6)
OTHER ROLES ON THIS TEAM
- Android Engineer, Terminal - CA posted Oct 12
- Android BSP Engineer posted Sep 29
- Senior Mechanical and Industrial Design Engineer posted Sep 4
- Software Quality Assurance Engineer posted Aug 25
- Firmware Engineer posted Jul 22
From the team and dates on Stripe's own job board.
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