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clera

Product Engineer

San Francisco
Salary
$150,000 to $200,000
Level
Mid
Work type
Hybrid · San Francisco
Visa
Not offered

Open. First seen 30 September 2026.

About the role

About the Role

This is a hands-on, generalist product engineering role at an early-stage ambient AI consumer startup, where you will own the app experience end-to-end across iOS, Apple Watch, and Mac alongside the backend surfaces that power them. You will work directly with product leadership, make real product tradeoffs independently, and collaborate closely with a China-based R&D, hardware, and supply-chain team across time zones.

What You'll Do

  • Own app features end-to-end across iOS, watchOS, and Mac, working directly with product leadership without a fully-specified backlog.
  • Build and ship user-facing improvements quickly, addressing real issues surfaced from early product use such as watch tap-target reliability, cross-platform meeting detection, and agent responsiveness.
  • Move fluidly between UX, UI, backend, and AI/ML depending on what each feature needs, making scope and design tradeoffs independently.
  • Integrate agent and LLM-based features, including tool use, memory, and retrieval, into the consumer app experience.
  • Collaborate with a shared ASR engineer on backend and pipeline surfaces both roles touch.
  • Take features from design through ship through iteration based on real user feedback, without waiting for the next instruction.

What We're Looking For

  • 3+ years shipping consumer product features end-to-end across at least two of: mobile, desktop, wearable, or backend.
  • Proficiency in Swift/SwiftUI for iOS and watchOS, with shipped apps on both platforms.
  • Comfort with TypeScript/React and Electron for Mac/desktop client development.
  • Genuine, demonstrated capability across UX, UI, backend, and AI/ML, not deep in one area with surface-level familiarity in others.
  • Experience as one of the first engineers at an early-stage or pre-launch startup, shipping features with minimal specification.
  • Track record of making independent UX and scope tradeoff decisions and implementing them directly without handoff.
  • Demonstrated experience building and integrating agent/LLM-based features into production consumer applications.
  • Backend development experience building shared services and APIs that power multiple client surfaces.
  • Ownership mindset: you make the call, then implement it directly.
  • Nice to have: experience with real-time or streaming systems such as audio processing or live data pipelines; prior work at an AI-native consumer app; experience with wearable devices, hardware, or robotics.

Compensation & Benefits

Salary range: $150,000 to $200,000 USD annually. Visa sponsorship is not available for this role.

Location

Hybrid, three days per week in office in the San Francisco Bay Area, California, USA.

What this role asks for

Particular to this role

Swift · iOS

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Posting history

Reposted 2 times since 10 September 2026: a posting for this role in San Francisco was taken down and the role was posted again.

Salary context

74 other open postings titled Product Engineer state a salary: median USD 150,000 to USD 220,000 a year.

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