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Sperasoft

UI Artist

Belgrade
Level
Mid

Not stated in the posting: salary, work type, visa.

Open. First seen 3 October 2026.

About the role

Responsibilities:

  • Develop game UI, including reworking existing screens and elements and creating new ones, in accordance with the project’s visual style
  • Gather and clarify required project information when necessary
  • Create all the necessary UI graphics in a given visual style
  • Provide accurate time estimates and deliver results within agreed deadlines
  • Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience
  • Implement UI into the game, working closely with the Engineering and Tech Art teams

Requirements

  • Ability to work across various visual styles and create game UI aligned with a specified art direction
  • Understanding of AAA-quality standards for UI
  • Proficiency with UI design tools (Figma) and raster graphics software (Photoshop)
  • Understanding of cross-platform games UI/UX specific
  • Basic experience with game engines (Unreal Engine, Unity, etc.), including asset preparation, slicing, and implementation
  • Ability for cross-department communication. Describe UI needs to developers, managers etc.
  • English level - above Intermediate

Nice to have:

  • Ability to create and edit UI animations (After Effects; in-engine animation is a plus)
  • Knowledge of the latest trends in games UI
  • AAA games UI experience
  • Ability to create and present interactive prototypes in Figma
  • Understanding of a design system approach
  • Familiarity with the version control software

Benefits

  • Learning & development opportunities
  • Exceptional private medical insurance plan
  • Casual workplace environment; new renovation and relaxation area

What this role asks for

Particular to this role

Figma · Unity

Rare in Sperasoft's other 26 open postings.

Read against Sperasoft's other open postings on this site.

The team: Art HIRES STEADILY

This role is one of 3 open in Art. 1 was posted in the last 30 days and the oldest in June: a team that hires all year rather than one being built.

WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS

Figma (3 of 3), Unity (3 of 3)

OTHER ROLES ON THIS TEAM

From the team and dates on Sperasoft's own job board.

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