UI Artist - 12 Month FTC
- Level
- Mid
Not stated in the posting: salary, work type, visa.
Open. First seen 6 October 2026.
About the role
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
We are looking for a talented and experienced UI Artist to join our creative team. In this role, you will be responsible for designing and developing intuitive user interfaces that not only look fantastic but also enhance the gameplay experience. Your artistic vision and technical skills will be key in creating engaging interactions for our players.
Key Responsibilities:
- Design and implement user interfaces across various gaming platforms, focusing on usability and visual appeal
- Create wireframes, prototypes, and detailed mockups that clearly convey design concepts and functionality
- Collaborate closely with designers, artists, and programmers to ensure seamless integration of UI design within the game engine
- Develop icons, text, menus, and HUD elements that enhance player interaction and experience
- Iterate on UI designs based on team feedback, user testing results, and industry best practices
- Maintain consistency in style, quality, and user experience across all interfaces
- Stay updated with the latest trends in UI/UX design to continually improve our game
Requirements
- Proven experience as a UI Artist in game development
- A strong portfolio showcasing comprehensive UI design work
- Proficiency in design software such as Adobe Creative Suite, Sketch, or Figma
- Solid understanding of iconography, typography and design layout
- Familiarity with UI animation techniques is highly desirable
- Strong communication and interpersonal skills
- Ability to work collaboratively within a diverse team
- A passion for video games and an appreciation for aesthetics and user engagement
Desirable:
- Experience with Unreal Engine
- Use of photography for Design Layout
Lighthouse Games's standard text
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
What this role asks for
Particular to this role
Figma
Rare in Lighthouse Games's other 14 open postings.
In most of Lighthouse Games's ads
Unreal Engine
Named in most of its open postings, whatever the role.
89% of this description is written for the role. The rest is Lighthouse Games's standard text, folded away below.
Read against Lighthouse Games's other open postings on this site.
The team: Art HIRES STEADILY
This role is one of 7 open in Art. 2 were posted in the last 30 days and the oldest in August: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (7 of 7), C++ (3 of 7), Figma (2 of 7), Python (2 of 7)
OTHER ROLES ON THIS TEAM
- UI Technical Artist - 12 Month FTC posted Oct 2
- Principal Technical Material/Shader Artist posted Sep 4
- Senior Technical Material/Shader Artist posted Sep 4
- Principal Technical Artist - Vehicle Team posted Aug 21
- Senior Technical Artist - Vehicle Team posted Aug 21
- UX Designer - 12 Month FTC posted Aug 19
From the team and dates on Lighthouse Games's own job board.
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