Senior Systems Software Engineer
- Level
- Senior
- Work type
- On-site · San Francisco
Not stated in the posting: salary, visa.
Open. First seen 3 October 2026.
About the role
Gradient Robotics's standard text
About the Company
The datacenter buildout is the largest industrial project in human history. Gradient builds the autonomous robots that make it possible.
Partnered with the world's largest AI infrastructure companies and backed by the industry's best investors, we move fast and build full-stack systems that matter.
About the role
We're looking for a Senior Systems Software Engineer to own how Gradient Robotics moves data from AI models to actuators. You'll work close to the hardware, from kernel and firmware up through the controls and perception layers, owning real-time pipelines that move hundreds of megabytes at single-digit millisecond latency. Vision inference, control loops, and actuation all live on the same clock, and it's your job to keep them there. The goal: bring visibility and determinism into the end-to-end inference pipeline so the ML model is the only stochastic component.
Responsibilities
- Ship performance-critical code to real robots daily
- Own the full data flow: camera frames in, perception and planning in the middle, control commands and actuator feedback out, and every system that carries them
- Own the real-time control loop: keep high-rate control running deterministically alongside vision inference, and make sure a slow frame never becomes a late motor command
- Build the perception data path: move high-bandwidth camera streams into the CV and ML models with minimal latency and zero silent drops
- Push down latency and tighten the stack to make the system faster, more deterministic, and more reliable
- Bring visibility into the pipeline: build the tooling and instrumentation that make real-time behavior across controls and vision observable and debuggable
Minimum Qualifications
- 5+ years of software engineering experience building production systems close to hardware (drivers, kernels, embedded, robotics, or similar)
- Software: Rust, Python, C++, operating systems, and multithreading
- Infrastructure: Bazel, Nix, HIL testing, and CI/CD
- Firmware and platform: Linux kernel hacking and embedded systems
- Debugged timing and concurrency issues in the wild
- Owned messy, ambiguous problems and turned them into robust software
- Able to work on-site in San Francisco 5 days/week (6 days/week if needed during crunch time), embedded in the team
Preferred Qualifications
- Experience with real-time control systems: motor control, high-rate control loops, or robot controllers
- Computer vision pipeline experience: camera drivers, image transport, GPU inference, or sensor synchronization
- Tracing and profiling experience: ftrace, flamegraphs, eBPF
- Linux I/O experience: DPDK, SPDK, io_uring
- Comfort using AI tools to multiply your own output
What this role asks for
Particular to this role
Bazel · CI/CD · Computer Vision · Linux Kernel
Rare in Gradient Robotics's other 7 open postings.
Standard for software engineering roles
Python
Common in software engineering postings at any company.
88% of this description is written for the role. The rest is Gradient Robotics's standard text, folded away below.
Read against Gradient Robotics's other open postings on this site.
The team: Engineering HIRES STEADILY
This role is one of 7 open in Engineering. 1 was posted in the last 30 days and the oldest in July: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C++ (4 of 7), Embedded Systems (4 of 7), Rust (4 of 7), Linux (3 of 7), Python (3 of 7), Bazel (2 of 7), C (2 of 7)
OTHER ROLES ON THIS TEAM
- Hardware Technician posted Oct 6
- Controls Engineer posted Jul 22
- Systems Software Engineer posted Jul 22
- Mechanical Design Engineer posted Jul 22
- Electrical Engineer posted Jul 22
- Senior Mechanical Engineer posted Jul 22
From the team and dates on Gradient Robotics's own job board.
See Software Engineer salaries in San Francisco →
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