Hardware Technician
- Salary
- $80K - $120K
- Level
- Mid
- Work type
- On-site · San Francisco
Not stated in the posting: visa.
Open. First seen 7 October 2026.
About the role
Gradient Robotics's standard text
About the Company
The datacenter buildout is the largest industrial project in human history. Gradient builds the autonomous robots that make it possible.
Partnered with the world's largest AI infrastructure companies and backed by the industry's best investors, we move fast and build full-stack systems that matter.
About the role
We're looking for a Hardware Technician to be the backbone of how Gradient Robotics builds and tests hardware day-to-day. This is intentionally a hands-on, high-ownership role. You'll support multiple teams at once while taking real ownership over your own projects and workflow.
This is a role for someone who loves making things and making them better: you'll see a bottleneck in how parts get built or tested, design a fix, and document it so the whole team benefits. You'll touch nearly everything that comes through the shop, which means constant learning and room to grow quickly. The impact is significant: you'll keep hardware moving for every team, while building the skills and systems that make the whole shop run faster.
Responsibilities
- Own task flow across teams: organize and prioritize incoming work from multiple teams and keep everything moving on schedule
- Own the 3D printing equipment: operate and maintain various types of printers and keep them running reliably
- Own your workflow: take ownership over your work and design projects that optimize how you and your team operate
- Own documentation: communicate and document test results and data in a clear and concise way
Minimum Qualifications
- Making experience (DIY projects, makerspace experience, etc.)
- Proficiency in CAD
- Experience diagnosing and resolving hardware issues
- Ability to work efficiently under pressure and meet deadlines across multiple projects simultaneously, with strong prioritization skills
- Willingness to take initiative and recognize areas of potential improvement without being asked
- Excellent communication skills
- Commitment to taking every opportunity to learn and develop engineering skills through hands-on experience
- Comfort with ambiguity and a high-ownership mindset
- Able to work on-site in San Francisco 5 days/week (6 days/week if needed during crunch time), embedded in the team
Preferred Qualifications
- Experience at a hardware, robotics, or manufacturing company
- Hands-on experience with a range of shop tools beyond 3D printing
- Comfort using AI tools to multiply your own output
What this role asks for
87% of this description is written for the role. The rest is Gradient Robotics's standard text, folded away below.
Read against Gradient Robotics's other open postings on this site.
The team: Engineering HIRES STEADILY
This role is one of 7 open in Engineering. 1 was posted in the last 30 days and the oldest in July: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C++ (4 of 7), Embedded Systems (4 of 7), Rust (4 of 7), Linux (3 of 7), Python (3 of 7), Bazel (2 of 7), C (2 of 7)
OTHER ROLES ON THIS TEAM
- Controls Engineer posted Jul 22
- Systems Software Engineer posted Jul 22
- Senior Systems Software Engineer posted Jul 22
- Mechanical Design Engineer posted Jul 22
- Electrical Engineer posted Jul 22
- Senior Mechanical Engineer posted Jul 22
From the team and dates on Gradient Robotics's own job board.
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