Senior Designer
- Level
- Senior
- Work type
- Remote · US only
Not stated in the posting: salary, visa.
Open. First seen 3 October 2026.
About the role
At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.
This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion.
This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.
We're looking for a Senior Designer with experience across VR, first-person, and simulation experiences to help define and deliver engaging gameplay, systems, and player experiences for an ambitious Unreal Engine 5 project.
As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.
Requirements
What We're Looking For
- Proven experience as a Senior Designer on shipped titles, with a strong track record of owning and delivering gameplay, systems, or feature design from concept through release.
- Experience working on Unreal Engine projects, with a solid understanding of development pipelines and effective collaboration with engineering, art, and production teams.
- Strong systems design skills, capable of creating engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.
- Excellent communication and stakeholder management skills, with the ability to articulate design vision, provide clear documentation, and champion design decisions across multidisciplinary teams.
- A proactive and collaborative mindset, comfortable mentoring other designers, gathering feedback, and driving design quality throughout the development lifecycle.
Nice to Have
- Experience developing VR titles and an understanding of immersion, player comfort, interaction design, and spatial gameplay principles.
- Experience working on first-person experiences, simulation titles, vehicle-based gameplay, or flight simulation projects.
- Familiarity with Blueprint scripting and rapid prototyping within Unreal Engine.
- Experience working directly with external clients and adapting design solutions to evolving project requirements.
Benefits
- Competitive Salary.
- Dynamic, multicultural and fun environment.
- You will be working for the world's leading provider of game services.
- We empower our people and offer regular progression opportunities to ensure our employees flourish.
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Side's standard text
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc
What this role asks for
96% of this description is written for the role. The rest is Side's standard text, folded away below.
Read against Side's other open postings on this site.
The team: CoDev HIRES STEADILY
This role is one of 18 open in CoDev. 4 were posted in the last 30 days and the oldest in April: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (16 of 18), Unity (10 of 18), C++ (3 of 18), Git (2 of 18), HTML (2 of 18), JavaScript (2 of 18), Playwright (2 of 18)
OTHER ROLES ON THIS TEAM
- PixiJS Game Developer posted Oct 1
- Unreal Engine (UE) Engineer - Switch posted Sep 29
- Web Game Developer posted Sep 28
- Cinematic Technical Animator posted Sep 28
- Senior Technical Combat Designer posted Sep 18
- Technical Designer | Concepteur technique posted Sep 9
- Technical Designer posted Aug 27
- Audio Designer - Talent Pool (LATAM) posted Sep 23
- Audio Designer - Talent Pool (MEA) posted Sep 23
- Audio Designer - Talent Pool (EU) posted Sep 23
- Audio Designer - Talent Pool (APAC) posted Sep 23
- Animation / Technical Animator -Talent Pool (EU) posted Aug 20
- Design - (Various Disciplines) - Talent Pool (MEA) posted Aug 20
- Animation / Technical Animator -Talent Pool (LATAM) posted Aug 20
- Animation / Technical Animator -Talent Pool (MEA) posted Aug 20
- Game Design - (Various Disciplines) - Talent Pool (APAC) posted Aug 8
- Animation / Technical Animator - Talent Pool (APAC) posted Apr 14
From the team and dates on Side's own job board.
Salary context
5 other open postings titled Senior Designer state a salary: median USD 135,000 to USD 149,000 a year.
Similar jobs
- Senior Designer at Mythwright
Same title - Senior Designer at Keywords Studios
Same title - Senior Designer at advengers
Same title - Senior Designer at Monks
Same title - Senior Designer at Monks
Same title - Senior Designer at Landor
Same title
Is this your posting and you want it taken down? Email info@careerholo.com.