Engineer - KHRONOS Standard
- Salary
- $121,000 - $230,000
- Level
- Mid
- Work type
- On-site · Vancouver
Not stated in the posting: visa.
Open. First seen 3 October 2026.
About the role
Huawei Canada has an immediate 12-month contract opening for an Engineer - KHRONOS Standard.
About the Team:
Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.
About the Job:
- Understanding of graphics APIs (Vulkan, OpenGL, OpenGL|ES, webGL, webGPU, etc.)
- Proven ability to propose and develop enhancements to a graphics API specification while considering the impact on the larger ecosystem (production, delivery, and runtime.
- Experience with computer graphics (rendering, geometry processing, etc.) / GPU computing technologies
The total compensation for this position ranges from $121,000 to $230,000, depending on education, experience and demonstrated expertise.
About the ideal candidate:
- Bachelor or Master in computer science or related fields with a focus on applied ML to computer graphics or computer vision.
- Experience in KHRONOS/W3C standard activities, including Vulkan, OpenGL, OpenGL|ES, SPIR-V, glTF, webGL, webGPU etc
- Experienced in parallel/distributed computing technologies.
- Experienced in machine learning technologies.
- Good publication record in top journals and conferences.
huaweicanada's standard text
Additional Information:
Huawei Canada is committed to a fair, inclusive, and accessible recruitment process. If you require accommodation during any stage of the hiring process, please let us know and we will work with you to meet your needs.
All applications for this position are reviewed directly by our hiring team, we do not use artificial intelligence tools to screen or select candidates.
What this role asks for
Particular to this role
WebGL
Rare in huaweicanada's other 133 open postings.
78% of this description is written for the role. The rest is huaweicanada's standard text, folded away below.
Compared with huaweicanada's other open jobs.
The team: Graphics Technology Lab
This role is one of 5 open in Graphics Technology Lab.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Computer Vision (4 of 5), Machine Learning (4 of 5), Deep Learning (3 of 5), Python (3 of 5), PyTorch (3 of 5), TensorFlow (3 of 5)
OTHER ROLES ON THIS TEAM
- Intern Researcher - AI posted Jun 22
- Intern Engineer - AI posted Jun 22
- Graphics Engineer - 3D posted Apr 15
- Senior AI Research Engineer posted Mar 18
From the team and dates on huaweicanada's own job board.
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