Senior Gameplay Engineer - Game Modes
- Salary
- $160,000 - $240,000
- Level
- Senior
- Work type
- Remote · US only
Not stated in the posting: visa.
Open. First seen 6 October 2026.
About the role
Senior Gameplay Engineer – Game Modes
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?
As a Senior Gameplay Engineer – Game Modes at teamLFG, you’ll focus on the game mode systems of an unannounced project from pre-production through release and beyond, collaborating with designers and artists across a range of systems-focused engineering sub-disciplines. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
teamLFG's standard text
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
- Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
- Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model
- Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game
REQUIRED SKILLS
- Ability to write, debug, and maintain code in C++
- Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
- Experience building designer- and artist-facing systems, components and tools
- Experience with development using the Unreal Engine
NICE-TO-HAVE SKILLS
- Experience with development on a variety of platforms (PC, console)
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
teamLFG's standard text
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
teamLFG's standard text
$160,000—$240,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
What this role asks for
In most of teamLFG's ads
Unreal Engine
Named in most of its open postings, whatever the role.
72% of this description is written for the role. The rest is teamLFG's standard text, folded away below.
Read against teamLFG's other open postings on this site.
The team: teamLFG HIRES STEADILY
This role is one of 11 open in teamLFG. 3 were posted in the last 30 days and the oldest in September: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C++ (7 of 11), Unreal Engine (7 of 11), Bash (2 of 11), C# (2 of 11), Docker (2 of 11), Git (2 of 11), Linux (2 of 11)
OTHER ROLES ON THIS TEAM
- QA Lead - Social posted Sep 30
- Staff Gameplay Engineer - Systems and Performance posted Sep 29
- UI Engineering Lead posted Sep 14
- Senior Gameplay Designer (Combat & AI) posted Jun 15
- Staff Gameplay Designer - Social (Contract) posted May 29
- Senior Game Engineer - Graphics posted May 21
- Senior Engineer - Build Systems posted Apr 24
- Senior Game Services Engineering Lead posted Apr 2
- Game Engineering Director posted Oct 3
- Staff Services Engineer posted Sep 30
From the team and dates on teamLFG's own job board.
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